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VR will blow our minds. VR will save the world. At some point.

Unity is a game engine driving a major part of video games today with over 600 million monthly end users. David Helgason, the founder of Unity talks about the newest way we can interact with technolog
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Day & Time:
Monday May 09
13:00 - 16:00
Price:
FREE
Seats left:
Free for all
Track:
Creative
Type:
Talk
Language:
English
Contact Person:
Nanna Lund Lauridsen
Address:
See location
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Key take-aways

  • Virtual reality and video games
  • Interactive consumption
  • How to succeed with game projects

Gaming has been one of the first applications to utilize the potential of VR, and the environment will probably stay in the consumer space for some time before industrial applications start appearing to the spotlight. 

But with consumers, VR still has potential to transform many other forms of linear media towards more interactive consumption. Helgason sees VR video as one of the key use cases in the future, and Unity has made recent acquisitions toward that direction. 

But whatever application you decide to use the VR for, you should remember that it will be risky as hell. Unity thinks that VR will soon be as big as mobile, and this means that in the near future there will be new products and ideas to reset all the assumptions at least every few months like in the early days of the iPhone.

Program
13.00 - 13.45
"VR will blow our minds. VR will save the world. At some point". David Helgason, Unity

13.45 - 14.00
"Virtual Reality
 - Future Game Development". Simon Lajboshcitz, Khora VR

14.00 - 14.45 
“From idea to product - advice on how to complete your game project". Allan Kirkeby, Unity Studios

14.45 - 15.00 Break

15.00 - 15.30 
"Unity as collaboration engine: How Funday Factory use Unity to let diverse professional groups co-create mobile games”. Anders Leicht Rohde, Funday Factory

15.30 - 16.00
"From small mobile games to online multiplayer on PC". Peter Kjær, Pixeleap

Anders Leicht Rohde

Chief Creative Officer, Funday Factory
Funday Factory offers great experiences built on a solid foundation. We are specialists in concept creation, game development and marketing. Through our Process of Awesomeness (POA), we build creative solutions and fun games with a focus on apps for mobile platforms. We create engagement for our clients' customers with elements of learning and entertainment. In addition to branded games, we make our own games, targeting a global market.

Allan Kirkeby

CEO, Unity Studios
CEO

Peter Kjær

Founder of Pixeleap
Peter Kjær is the founder and CEO of Pixeleap, an Aarhus based game company that has transitioned from making mobile games in to making online multiplayer games for desktop. We strongly believe that games should be played with other people and we are launching our game, BattleSouls on Steam on May 12th.

Simon Lajboschitz

Founder of Khora Virtual Reality
Simon is founder of Khora - a virtual reality company

David Helgason

Founder of Unity Technologies
I'm a technologist, founder of a wonderful technology company, non-executive director of others, and a restless entrepreneur with a passion for creating feedback loops between innovation and teams and revenue streams, applying new and old business models to changing industries, and pushing people to do the very best they can do.